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    <title>Games on Eclectic Stacks</title>
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      <title>I Can (Still) Do The Cube: revisiting Rubik&#39;s classic puzzle</title>
      <link>https://www.eclecticstacks.com/post/revisiting-rubiks-cube-methods/</link>
      <pubDate>Sun, 14 Sep 2025 16:30:00 +0100</pubDate>
      <guid>https://www.eclecticstacks.com/post/revisiting-rubiks-cube-methods/</guid>
      <description>&lt;p&gt;When I was a child in the 1980s, I had a Rubik&amp;rsquo;s Cube and a copy of Patrick Bossert&amp;rsquo;s book &lt;a href=&#34;https://www.penguin.co.uk/books/132988/you-can-do-the-cube-by-bossert-patrick/9780141327310&#34;&gt;&amp;ldquo;You Can Do The Cube&amp;rdquo;&lt;/a&gt; - and carefully following the instructions, it indeed turned out that I &lt;strong&gt;could&lt;/strong&gt;.&lt;/p&gt;
&lt;p&gt;&lt;img alt=&#34;Cover of &amp;ldquo;You Can Do The Cube&amp;rdquo;&#34; loading=&#34;lazy&#34; src=&#34;https://www.eclecticstacks.com/post/revisiting-rubiks-cube-methods/ycdtc-cover.jpeg&#34;&gt;&lt;/p&gt;
&lt;p&gt;So when we recently found ourselves with a Cube keyring, I wondered if I&amp;rsquo;d be able to do it again. An old copy of Bossert&amp;rsquo;s book was easy to find. Then, when I found that the quality of a mini Cube attached to a keyring isn&amp;rsquo;t always the best (any frustration should come from the solver, not the Cube itself, getting stuck!), I got a traditional full-sized model again. (Not a &lt;a href=&#34;https://speedcubing.org/collections/smartcubes&#34;&gt;smartcube&lt;/a&gt; with Bluetooth, nor one with built-in &lt;a href=&#34;https://ruwix.com/the-rubiks-cube/the-best-speedcube-competition-cubes-moyu-dayan-shengshou-yuxin/magnetic-cubes/&#34;&gt;magnets&lt;/a&gt; to help turns click exactly into place, which I learn are options now.)&lt;/p&gt;
&lt;p&gt;Of course, the method still works. And once I was satisfied I still had &lt;strong&gt;a&lt;/strong&gt; way to solve the Cube, I took a look around to see what other options are out there and how cubing has developed in the past 40 years&amp;hellip;&lt;/p&gt;</description>
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    <item>
      <title>Arcs: a spacefaring strategy game</title>
      <link>https://www.eclecticstacks.com/post/arcs-board-game/</link>
      <pubDate>Mon, 27 Jan 2025 21:00:00 +0000</pubDate>
      <guid>https://www.eclecticstacks.com/post/arcs-board-game/</guid>
      <description>&lt;p&gt;I played the new Carl Wehrle boardgame &lt;a href=&#34;https://ledergames.com/products/arcs&#34;&gt;&amp;ldquo;Arcs&amp;rdquo;&lt;/a&gt; for the first time last weekend: directing fleets of spaceships, building cities, levying taxes, exerting influence and securing guild support for special abilities (having seen how cool some of those were, I should have done more of that&amp;hellip;)&lt;/p&gt;</description>
    </item>
    <item>
      <title>Elite and the volunteer emergency services</title>
      <link>https://www.eclecticstacks.com/post/elite-game-fuel-rats/</link>
      <pubDate>Mon, 30 Dec 2024 14:00:00 +0000</pubDate>
      <guid>https://www.eclecticstacks.com/post/elite-game-fuel-rats/</guid>
      <description>&lt;p&gt;I played spacefaring game &amp;ldquo;Elite&amp;rdquo; when I was younger - both on the BBC Micro and the ZX Spectrum (where the fiddly &amp;ldquo;Lenslok&amp;rdquo; copy protection forced you to use a plastic lens which came in the box to - if you were lucky - unscramble and enter a code displayed on the screen during the loading process).&lt;/p&gt;</description>
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    <item>
      <title>The pub quiz &#39;Play Your Cards Right&#39; jackpot meets Monte Carlo analysis</title>
      <link>https://www.eclecticstacks.com/post/play-your-cards-right-jackpot-game-monte-carlo/</link>
      <pubDate>Fri, 07 Apr 2023 18:00:00 +0100</pubDate>
      <guid>https://www.eclecticstacks.com/post/play-your-cards-right-jackpot-game-monte-carlo/</guid>
      <description>&lt;p&gt;Our semi-regular pub quiz ends with the &lt;em&gt;jackpot round&lt;/em&gt; - one team competes in a luck-driven &amp;ldquo;higher/lower&amp;rdquo; card game to win a jackpot (currently c.£500), and if they lose, some more money is added to the jackpot for the following week. I&amp;rsquo;d never seen anyone &lt;em&gt;win&lt;/em&gt; the jackpot - so was curious to work out what the chances actually are and what the optimal strategy (to the extent that there &lt;em&gt;is&lt;/em&gt; strategy beyond the obvious) is.&lt;/p&gt;
&lt;p&gt;The cards are dealt without replacing them in the deck, so the probabilities vary during the game, making it trickier to explicitly calculate the probability of winning. But it is relatively simple to estimate using Monte Carlo simulation - running multiple simulated games, counting the wins, and using that to estimate the win probabilities when applying various strategies.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Scrabble: not a game of language?</title>
      <link>https://www.eclecticstacks.com/post/scrabble-as-a-game-of-area-control/</link>
      <pubDate>Mon, 02 Jan 2023 23:00:00 +0000</pubDate>
      <guid>https://www.eclecticstacks.com/post/scrabble-as-a-game-of-area-control/</guid>
      <description>&lt;p&gt;&amp;ldquo;Scrabble isn&amp;rsquo;t a word game. It&amp;rsquo;s an area-control game with 150,000 rules to define legal placement for your resources. Some of those rules have mnemonics in the form of words you know.&amp;rdquo;&lt;/p&gt;
&lt;p&gt;The origin of this &lt;a href=&#34;https://news.ycombinator.com/item?id=18685447&#34;&gt;fair description of Scrabble&lt;/a&gt; is traced in a recent &lt;a href=&#34;https://news.ycombinator.com/item?id=34169967&#34;&gt;Hacker News discussion of the game&lt;/a&gt;, prompted by Oliver Roeder&amp;rsquo;s 2022 article &lt;a href=&#34;https://lithub.com/on-the-insanity-of-being-a-scrabble-enthusiast/&#34;&gt;&lt;em&gt;On the Insanity of Being a Scrabble Enthusiast&lt;/em&gt;&lt;/a&gt;.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Games of cooperative counting (Part 2): The Mind</title>
      <link>https://www.eclecticstacks.com/post/cooperative-counting-games-part-2-the-mind/</link>
      <pubDate>Wed, 19 Jan 2022 14:00:00 +0100</pubDate>
      <guid>https://www.eclecticstacks.com/post/cooperative-counting-games-part-2-the-mind/</guid>
      <description>&lt;p&gt;Over the last couple of years I have been introduced to two card games with a similar theme - co-operating to play numbered cards in an increasing sequence - but with very different approaches. This article considers &lt;em&gt;The Mind&lt;/em&gt;, a game of group rapport and intuition, where players must sense the right moment to play their cards. &lt;em&gt;Hanabi&lt;/em&gt;, described in &lt;a href=&#34;https://www.eclecticstacks.com/post/cooperative-counting-games-part-1-hanabi/&#34;&gt;Part 1 of this series&lt;/a&gt;, is a game of deduction.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Games of cooperative counting (Part 1): Hanabi</title>
      <link>https://www.eclecticstacks.com/post/cooperative-counting-games-part-1-hanabi/</link>
      <pubDate>Tue, 24 Aug 2021 21:00:00 +0100</pubDate>
      <guid>https://www.eclecticstacks.com/post/cooperative-counting-games-part-1-hanabi/</guid>
      <description>&lt;p&gt;Over the last couple of years I have been introduced to two card games with a similar theme - co-operating to play numbered cards in an increasing sequence - but with very different approaches. &lt;em&gt;Hanabi&lt;/em&gt;, described in this article (Part 1), is a game of deduction - it echoes classic puzzles featuring multiple logicians reasoning not only about what they know themselves, but what they can deduce about what the others know based on what they say or do. &lt;em&gt;The Mind&lt;/em&gt;, on the other hand, is a game of group rapport and intuition, and will be discussed in Part 2 of this article.&lt;/p&gt;</description>
    </item>
    <item>
      <title>Discovering Horde Chess</title>
      <link>https://www.eclecticstacks.com/post/horde-chess/</link>
      <pubDate>Sat, 26 Sep 2020 22:00:00 +0100</pubDate>
      <guid>https://www.eclecticstacks.com/post/horde-chess/</guid>
      <description>&lt;p&gt;Introduced to Horde Chess, a chess variant where Black plays as normal against a White side with 36 pawns, handily available to play online at &lt;a href=&#34;https://www.lichess.org&#34;&gt;lichess.org&lt;/a&gt;. (White wins by checkmate, Black wins by capturing all the White pieces.)&lt;/p&gt;</description>
    </item>
    <item>
      <title>Droidfish the Nihilistic Android chess app</title>
      <link>https://www.eclecticstacks.com/post/droidfish-nihilistic-chess-app/</link>
      <pubDate>Thu, 29 Aug 2019 01:08:56 +0100</pubDate>
      <guid>https://www.eclecticstacks.com/post/droidfish-nihilistic-chess-app/</guid>
      <description>&lt;p&gt;I played a bit of chess at school, up in the eaves of the maths department, but hadn&amp;rsquo;t touched it in years before recently installing the Droidfish app (powered by the Stockfish chess engine) on my phone. Trial and error - and a bit of reading to refresh rusty tactical basics - soon discovered the (still embarrassingly low) percentage strength setting to result in a fair-ish game rather than a wipeout.&lt;/p&gt;
&lt;p&gt;But I was puzzled to find that, on occasions when I ended up in a hopefully-winning position in the endgame, Droidfish started making arbitrary, pointless moves rather than trying to make life difficult. (Puzzled, but amused when it means I can effortlessly get a bunch of pawns promoted and checkmate with three queens or the like :smile: )&lt;/p&gt;</description>
    </item>
    <item>
      <title>Games lengthy and historical: thoughts after &#34;The Campaign for North Africa&#34;</title>
      <link>https://www.eclecticstacks.com/post/games-lengthy-historical-campaign-for-north-africa/</link>
      <pubDate>Tue, 02 Oct 2018 12:00:00 +0100</pubDate>
      <guid>https://www.eclecticstacks.com/post/games-lengthy-historical-campaign-for-north-africa/</guid>
      <description>&lt;p&gt;Imagine signing up, along with 9 friends, to play a game which will could take 10 years to complete — and those years dealing with quirky, complex rules and finicky calculations. That is what Richard Berg’s 1979 WWII board wargame published by SPI, “The Campaign for North Africa: The Desert War 1940–43”, demands — as I learned from Luke Winkie’s article &lt;a href=&#34;https://kotaku.com/the-notorious-board-game-that-takes-1500-hours-to-compl-1818510912&#34;&gt;The Notorious Board Game That Takes 1,500 Hours To Complete&lt;/a&gt;.&lt;/p&gt;</description>
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